Tetris is part of the history of each player on this planet, who has not ever played in our beloved Game Boy? It is one of those names that undoubtedly make up the history of the game itself. This title 1984 designed and created by Russian Alexey Pajitnov, offers one of the most successful formulas and dissemination we have seen in this sector. How addicted is legendary. The years go by and technology advances much graphics in video games, but something as simple and entertaining as Tetris endures as a valuable and inexhaustible source of fun. Continue reading 1010 DELUXE
Always he had the impression that it is the worst thing a person could do to escape from difficult situations. Especially when you’re a kid and you’re still growing. We are told from an early age that was just pure escapism, a temporary way to leave the world behind and bury our heads in the sand. Continue reading Playing video games as an escape to the problems
Mega Drive Cycle – Fear the Beast
Many years ago in a moonless night, once upon a time a child was kidnapped from her parents while they slept. The mysterious kidnappers took him away from his land to the mighty Necropolis temple, where the helpless creature was given to the Magi of Darkness, and the warrior priests of the Beastmaster. Continue reading Mega Drive Cycle: Shadow of the Beast
Ubisoft has released a new trailer for Tom Clancy’s Ghost Recon Wildlands. A video where the answers to some of their creators poured against some key questions generated by this title shots set in a modern and spacious open world. This was the main road has chosen veteran saga to renewed war. Continue reading Status Report, Tom Clancy’s Ghost Recon Wildlands
The sea floor is dark and contains horrors…
Said to be under the sea is the closest thing to being on another planet. SOMA is a mysterious game inside which a brilliant history of horror and science fiction is hidden, but ends up waking up more interest the latter than the former. To find out, the game puts us just one condition: play your way, in a way that moves away from the current standard, betting heavily on immersion and experience-oriented horror lonely night masochistic player, we thank you still make games as SOMA. However, its recognition, as happens to the protagonist of the game, probably end submerged in the depths of the sea. This is helped by the fact that the first-person horror is a resource too common in recent years. Continue reading Analysis The Game: SOMA
System requirements to run official Dark Souls III on PC arrived and you will need a good deal of space on your hard drive to fit all this pain. The game asks 50GB of free space. Other minimum requirements fail to be so demanding, so if you have already managed to run the latest games, chances are DS III does not bring you problems. Continue reading Dark Souls III official requirements to run on the PC
The fact is that this new generation of graphic adventures creates controversy between the players, but it is also a reality that in recent years are achieving some popularity and acceptance. They managed to melt film, television and video games almost completely. Its experience affordable and direct game, based on Quick Time Events, give the player the always engaging experience to shape the narrative and history of the video game based on their own decisions, almost at will, in a dynamic, personalized, natural and film.
Quantic Dream, a pioneer in the creation of these experiences study or Telltale Games with good repertoire of adventures, are the best example of this style of play that is slowly making it a niche in the market, because there is a part of the public who knows to appreciate it. No regular players and players with callus. The first enjoy an interactive movie where you can bask claiming they are the ones who write history in a game that often seems almost real, and seconds are in such proposals an alternative to general catalog and a moment of respite in More complex mechanical game through an elaborate and deep history, pressing buttons at the right time and when I ordered. If you’ve played Heavy Rain, Beyond: Two Souls or The Walking Dead you’re probably thinking that Until Dawn of Supermassive Games may be more of the same. You’re right, it is, but it is also true that it has elements that seek to differentiate, providing more than just pressing buttons ultimately show their own character. Continue reading Analysis The Game: Until Dawn
Video games have always been frowned upon by many parents and experts as a means that wastes time and negatively affects the brain. To this is added the handicap of the media, which offer a negative image of establishing that racial or violent behavior in young people are related to this subject games sector.
Luckily over the years this has been changing gradually, and there are now many who see it favorably. Even neuroscientists have concluded that video games improve the skills of the player himself. Continue reading As video games affect our lives
This generation seems that little by little has been getting interesting, and near future catalog offers attractive game titles like a game of Star Wars and a new release of veteran tactical simulator Rainbow Six.
Few sensations can be compared to the excitement experienced by a lover of Star Wars, and video games in general, when it announces a new title set in the popular space epic operetta. So when Star Wars: Battlefront promised to usher in the most important battles of the original films, with DICE developer, experts in recreating with great success the essence and atmosphere of the battlefields, quickly we started to shine our storm trooper armor and dream of thrilling dogfights at the height of the unforgettable SW: Rogue Squadron. Continue reading Video games without campaign fun half
Highway to Hell
“The great masterpiece of Hideo Kojima”
“The best Snake”
“The best example of the work of Kojima”
“GOTY 2015, a masterpiece”
At this point the opinions about Metal Gear Solid V: The Phantom Pain seem to be quite clear. The reviews professionals worldwide and most consistent players and rise to the top of the ambitious and last work of Hideo Kojima. It is easy to surrender to melt into kindness and praise when we talk about Metal Gear. And even with his last delivery. Again, I wanted to make a different critical view, avoiding too succumb to pressure and not get carried away by the weight of a great name in the industry. This can be a bit difficult when you hand the last major piece of one of your favorite sagas (as I do) owner and one of the most complex universes and frameworks in the world of videogames.
The pinnacle of the formula created by Master Kojima, a game that takes almost all the concepts that have served to carve their renowned reputation for years and is updated at the same time making the leap to gender bias, the sandbox. Around this detail is the kit of the question, so I have played and received as a Metal Gear but mainly for what it really is an open world game, and as such, must also take into account a number of features that are key in these games. Continue reading Analysis Metal Gear Solid V: The Phantom Pain