Adventures and blocks spurts: Dragon Quest Builders arrive in October to the West

Square Enix is immersed in the celebration of the 30th anniversary of the saga of ‘Dragon Quest’ and if you recently gave to the usual subway station Shinjuku most illustration slate world, today announces the arrival to western one of its most promising proposals: ‘Dragon Quest Builders’. Continue reading Adventures and blocks spurts: Dragon Quest Builders arrive in October to the West

Umbrella Corps brings us back to Raccoon City with a new trailer loaded shots everywhere

You may ‘Umbrella Corps’ not the game ‘Resident Evil‘ who are looking forward fans of the series. Still Capcom is trying to sell their product as best you can and that is why we have released a new trailer with action to give and take in which show different game modes which will not be particularly few, well suited for single player and others dedicated to multiplayer. Continue reading Umbrella Corps brings us back to Raccoon City with a new trailer loaded shots everywhere

Dino Dini returns and willing to give the pitch the legendary ‘Kick Off’ departure

Euro 2016 is just around the corner and most gamers know they will not need a flight to France to live every day and every hour passion for the beautiful game. However, there was a time when sports games were not based on hyper – realistic graphics and millions in licensing, an era where ‘Kick Off‘ dominated the digital football. Continue reading Dino Dini returns and willing to give the pitch the legendary ‘Kick Off’ departure

Dragon Ball XenoVerse 2 is official and you can see the trailer

The bravest warriors of the universe will return to destroy entire planets in the continuation of ‘Dragon Ball XenoVerse‘, and that Son Goku, Vegeta, Piccolo and the rest of heroes and villains created by the hand of the master Toriyama cannot sit still too long and they are a real magnet for trouble and more powerful enemies. Continue reading Dragon Ball XenoVerse 2 is official and you can see the trailer

Analysis of Fire Emblem Fates: Kindred, the ideal way for the erring

A few days ago we analyze ‘Fire Emblem Fates‘ starting with ‘Fire Emblem Fates: Conquest’, the most demanding and complicated chapter of this particular odyssey of Intelligent Systems. Today it’s ‘Fire Emblem Fates: Kindred’.

It is by far the most bearable history and fewer headaches will give us even though we play in hard mode with activated Classic style (with permanent deaths). Among Kindred half Conquista an abyss: it is like comparing the beginning of the saga with what came later.

While one ‘Fire Emblem Fates: Conquest’, does not give us practically not a single moment of respite or just side missions to try to create a more competitive equipment for our avatar, Corrin, ‘Fire Emblem Fates: Kindred’ is more permissive and be we who take the pace of history, taking all the time we want to develop our units. Continue reading Analysis of Fire Emblem Fates: Kindred, the ideal way for the erring

Why Doom was so great and why we want more?

Viewing more than brief teaser that Bethesda has set this afternoon with the new ‘Doom’, that title whose leaders are knowing to lock with a blistering efficiency, little can say for now in favor of a title that aims to return this mythical franchise to its golden age, that they lived so long ago that many of today ‘s fans came to know neither.

But those who were lucky enough to see her birth and give rise to a whole era we know that behind these four letters fits always expect the best, so it is normal that our excitement knows no limits now.

Until 15 June, when the appearance of Bethesda in scheduled E3 2015, we cannot really appreciate what it takes in hand the veteran team id Software with this fourth chapter, eleven years later and the launch of ‘Doom 3’. Continue reading Why Doom was so great and why we want more?